All game mechanics and graphics were made by our team in 8 days. 30% of the created content was not added to the prototype, because we decided to continue working on the project after the jam and make a full-fledged product for the markets.

We present to your attention a prototype of our graphic story where you play as a corporation director who died and was reborn in the carcass of one of the defenders of the tomb somewhere in a parallel universe. Not wanting to be cannon fodder, the Hero “walks over the heads” of his fellows and trespassers in order to remove the lord of the tomb and take his throne.

  • A - Forward
  • D - Back
  • S - Squat
  • Space - jump
  • F - Shield
  • Left Mouse - Attack

Game designer: Maria Tarasova

2D Designer: Ekaterina Kuznetsova

Unity Developer: Kirill Voshchilo

Unity Developer: Sergey Klimuk

Team Lead: Elvin Bayramli

Producer: Kirill Yusovv

Sound: Artyom Sapezhinsky


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